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What is UI Design, and how is it different from UX Design?
If you’ve done any kind of research about software design, you’ve probably heard of the terms “UI” and “UX”. But what separates UI from UX?
At their most simple forms, UX design is what makes an interface useful, and UI design is what makes an interface beautiful. For UI, this includes a blend of visual hierarchy and interface elements. To understand what separates a great interface from a good interface, one must understand the UI design is merely just one layer of the entire design process. Perhaps this is why people often confuse UX and UI. In the following few paragraphs, however, we hope to help you understand where the differences lie in the context of the design process.
In this project, you’ll be working with the Commonlounge team to help us create personas for our users. As you already know, Commonlounge (the platform you're on!) has courses with up-to-date, bite-sized lessons. We aim to deliver the most value for the time you invest in. You learn by working on real-world projects and getting feedback from industry mentors.
Given this, your task is to create detailed personas for Commonlounge users. Please refer to User Research and User Personas tutorial before getting started with this task.
Technically Information Architecture is an organized structure of your website's like best digitizing embroidery content, it's navigational pattern with sustainable and accessible way for both...
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Lesson 2: Make It Easy For Your Team To Access Assets
In the past a few years, a lot of different screen sizes and measurement units emerged across iOS, Android, and Web platforms.
We need to consider this and make it as easy as possible for our teammates to access assets in the right format for their platform so that they can start development, so that we don’t have to manually reproduce assets for the right platform, and so that we don’t get caught in back-and-forth email chains last minute while engineering is trying to make a sprint planning deadline.
iOS engineers use pt (points) as their main development unit. This is different from the typographical ‘point unit’ that is available to us in our design tools.
Android engineers use dp (density-independent pixel) as the main unit and sp (scale-independent pixel) for text size.
In Web, there are even more options. Some engineers simply use px (pixels), some use percentage values, and some of them use em/rem values. Both rem and em are relative units, px is not. Relat...
Project: Create User Journey Maps for Commonlounge
In this project, you’ll be working with the Commonlounge team to help us create collect User Journey maps for our users.
In this project, you will pick a User Flow, break it down into as many stages as possible, interview 5 users go through the flow, and generate the User Journey maps for each of them. Please refer to Empathy Maps and User Journey Maps tutorial before getting started with this task.
Describe the user flow you picked and break it down into 5-10 stages. If you want an example, think of how a user who lands on a course page for the first time su...
If you ask five different people you're going to get five different answers to this question. In this article, we are not only going to explain what UX design is, but also why we believe you should find out more about it regardless of your job.
UX stands for user experience. When we say user experience, we're referring to the what, when, where, why, and how someone uses a product as well as who that person is. These cover the user experience of a product. It is pretty much everything that affects the user's interaction with that product.
UX helps the user in achieving his purpose of using the product, considering that the purpose should be completed with ease and in an uncomplicated way.
A UX designer is someone who designs these interacti...