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Building Worlds with VR, Art, and Narrative (a16z)
This is the second episode in the "new medium storytelling" series by a16z. Some things I learnt/liked about this episode:
How the movie Avatar was practically the first virtual world created specifically for the purpose of storytelling.
Branching narratives are going to be common in VR - the story is dependent on where the user looks, instead of one storyline set before the movie is created.
How the director won't have control over the timeline since the users would proceed at their own pace in VR experiences - and how that influences storytelling.
Intermissions in movies are probably going to be back with VR - people would need a break from their devices.
... and much more! Here's the synopsis from the official site:
Synopsis: Once upon a time, Robert Stromberg got a p...
This demo from Microsoft is so good - thanks for this! Initially I thought narratives branch out based on where you look. I didn't realize narratives could also branch out based on what you say - it's a very cool application of NLP to VR.
Great summary - thoroughly enjoyed this podcast! Excites me so much to know that tech that took millions in R&D spend just a few years ago can be had OTC with a few thousand bucks today. I...
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discussion
VR, AR, and Beyond: The New Medium of Human Experience (a16z)
This is the first episode in the "new medium storytelling" series by a16z. Some things I learnt/liked about this episode:
Does VR make us more or less social? Comparisons with whether the smartphone has made us more social or not.
What does self-expression look like in VR?
Everyone around the table picks one VR or AR experience that they think one should absolutely try out in this space if they get a chance.
... and a bunch of other things! Here's the synopsis from the official site:
Synopsis: The building blocks for VR and AR are finally here - but the content is just beginning. So everything you'll actually experience and consume in these new mediums over the next few years is being built right now. Formats aren't yet defined or locked dow...